MB-Lab
MB-Lab covers modeling, scanning, sculpting, materials, or mesh cleanup for game-ready characters, props, and environments.
Why use it
3D teams can use it to establish human bases across body types, ages, and facial proportions quickly.
Where it fits
Use art, animation, audio, levels, and narrative to make the game easy to read and its world convincing.
What to check
Check project activity and Blender compatibility first; generated humans still need artistic cleanup; Before production, inspect topology, UVs, scale, material channels, LODs, and export formats.