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MakeHuman

An open-source character generator for age, body, face, clothing, poses, and skeletal export.

Why use it

MakeHuman works well for prototype NPCs, proportion studies, and sculpting bases, reducing time spent starting from an empty mesh.

Where it fits

Use art, animation, audio, levels, and narrative to make the game easy to read and its world convincing.

character-art3d-modeling

What to check

Results can look generic and asset licenses differ from code; clothing intersections, topology, and final character identity still need art work.

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