MakeHuman
An open-source character generator for age, body, face, clothing, poses, and skeletal export.
Why use it
MakeHuman works well for prototype NPCs, proportion studies, and sculpting bases, reducing time spent starting from an empty mesh.
Where it fits
Use art, animation, audio, levels, and narrative to make the game easy to read and its world convincing.
What to check
Results can look generic and asset licenses differ from code; clothing intersections, topology, and final character identity still need art work.