AccuRIG
Reallusion's desktop auto-rigger places joints, creates a skeleton, adjusts skinning, and exports common character formats.
Why use it
Custom or scanned humanoids become retargetable assets quickly, lowering the rigging barrier during prototyping.
Where it fits
Use art, animation, audio, levels, and narrative to make the game easy to read and its world convincing.
What to check
It primarily targets biped humanoids; complex clothing, unusual proportions, and facial systems require manual correction or other products.