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Autodesk Maya

Autodesk Maya covers modeling, scanning, sculpting, materials, or mesh cleanup for game-ready characters, props, and environments.

Why use it

3D teams can use it to finish characters, shots, and complex animation in a mature DCC pipeline.

Where it fits

Use art, animation, audio, levels, and narrative to make the game easy to read and its world convincing.

3d-modeling3d-animationcharacter-rigging

What to check

Subscription cost, plug-in compatibility, and version pinning affect team pipelines; Before production, inspect topology, UVs, scale, material channels, LODs, and export formats.

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