Autodesk Maya
Autodesk Maya covers modeling, scanning, sculpting, materials, or mesh cleanup for game-ready characters, props, and environments.
Why use it
3D teams can use it to finish characters, shots, and complex animation in a mature DCC pipeline.
Where it fits
Use art, animation, audio, levels, and narrative to make the game easy to read and its world convincing.
What to check
Subscription cost, plug-in compatibility, and version pinning affect team pipelines; Before production, inspect topology, UVs, scale, material channels, LODs, and export formats.