VASSAL
A mature open board-game engine whose module editor defines maps, pieces, decks, zones, and properties for live or play-by-email sessions.
Why it’s here
Complex wargames and rules-heavy tabletop designs can get a repeatable remote test environment with logs without implementing a full digital game.
Best fit
Prototype systems, stories, and interactions, then validate them with real players.
Before you commit
The powerful editor has a traditional interface and learning curve; modules for existing commercial games raise copyright issues, and public servers have community rules.