meshoptimizer
A C++ mesh processing library for vertex-cache and fetch optimization, simplification, meshlet generation, quantization, compact compression, and analysis of real-time geometry.
Why it’s here
It can measurably reduce vertex work, memory bandwidth, and download size in custom engines, glTF pipelines, and build systems for large or streaming worlds.
Best fit
Engines, frameworks, code, version control, and automation form the production backbone.
Before you commit
Optimization order and error thresholds affect silhouettes, skinning, and attributes; establish per-asset benchmarks and visual regression, and ship a matching runtime decode path for compressed data.