Deconstructor of Fun
Articles, podcasts, and community content by industry practitioners focused on mobile F2P, LiveOps, growth, and company strategy.
Why use it
Product leads can compare loops, events, organizations, and monetization choices in established games and turn them into testable design questions.
Where it fits
Study the market and the players you want to reach, then turn a loose idea into something you can test.
What to check
It is opinionated and often centered on scaled F2P; practices from large operators should not be transplanted directly into small teams or premium games.