apitrace
An open graphics-API tracer capturing call streams, inspecting state, replaying frames, and debugging pixels and shaders.
Why use it
When rendering faults depend on an exact call sequence, it freezes evidence for analysis on another machine.
Where it fits
Use testing, performance, accessibility, and diagnostic tools to remove problems players will notice.
What to check
Captures can be huge and contain game content; Vulkan and Metal are not primary targets, and shared files need sanitization.