xNormal
A free Windows baker generating normal, ambient-occlusion, curvature, height, and related maps from high and low meshes.
Why it’s here
Its DCC-independent workflow fits low-cost PBR pipelines for characters, weapons, and environment props.
Best fit
Art, animation, audio, levels, and narrative turn mechanics into a believable world.
Before you commit
It is Windows-only and its interface and plugin ecosystem are aging; keep tangent space, cages, and engine normal conventions consistent.