TerreSculptor
A terrain tool for procedural generation, erosion, painting, measurement, format conversion, and game-engine heightmap output.
Why use it
TerreSculptor works well for indie teams needing exact size, bit depth, and format control, and can repair terrain produced by other generators.
Where it fits
Use art, animation, audio, levels, and narrative to make the game easy to read and its world convincing.
What to check
The current TerreSculptor 4 is perpetual Windows software; the free 2.0 edition is discontinued and has fewer features. Align world scale, elevation range, and engine bit-depth interpretation before export.