TerreSculptor
A terrain tool for procedural generation, erosion, painting, measurement, format conversion, and game-engine heightmap output.
Why it’s here
It suits indie teams needing exact size, bit depth, and format control, and can repair terrain produced by other generators.
Best fit
Art, animation, audio, levels, and narrative turn mechanics into a believable world.
Before you commit
The current TerreSculptor 4 is perpetual Windows software; the free 2.0 edition is discontinued and has fewer features. Align world scale, elevation range, and engine bit-depth interpretation before export.