Back to library
Build the GameFrameworkSource availableFree

Unity Entities

Unity DOTS' ECS package providing archetype storage, queries, baking, jobs, and Burst integration.

Visit official site
Content updated Aug 1, 2026Automated check reached the official site · Checked Aug 24, 2026

Why use it

It fits unit, projectile, and simulation hotspots exceeding traditional GameObject workflows.

Where it fits

Find engines, frameworks, code libraries, version control, and production automation.

architectureperformance

What to check

Learning and debugging costs are high; do not mechanically rewrite everything as ECS, and licensing follows Unity terms.

Search the site

Search resources and field guides

    Privacy settings

    Your language choice, open home-page sections, favorites, comparisons, and recent views stay in this browser. Nothing is uploaded.