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Mirror Networking

An open high-level Unity library with NetworkBehaviour, synchronized variables, commands, scenes, and replaceable transports.

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Content updated Aug 1, 2026Automated check reached the official site · Checked Aug 24, 2026

Why use it

Its UNet-style API quickly establishes co-op games and dedicated servers with many community extensions.

Where it fits

Find engines, frameworks, code libraries, version control, and production automation.

networkingmultiplayer

What to check

High-latency prediction and large scale need extra solutions; regression-test Weaver-generated code during upgrades.

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