KolourPaint
KolourPaint organizes drawing, pixel, vector, font, or interface work into a 2D asset pipeline that can feed a game project.
Why use it
Before characters, icons, interfaces, or textures enter the engine, use it to finish small UI sketches, masks, and pixel repairs.
Where it fits
Use art, animation, audio, levels, and narrative to make the game easy to read and its world convincing.
What to check
It favors simple editing rather than large layered concept paintings; Projects must still verify export dimensions, color space, font embedding, and rights in third-party material.