Dust3D
An open-source modeler that generates meshes from front and side outlines, with automatic UVs, posing, and export.
Why it’s here
Indie developers without traditional modeling experience can block creatures, props, and low-poly placeholders rapidly.
Best fit
Art, animation, audio, levels, and narrative turn mechanics into a believable world.
Before you commit
Generated topology favors prototypes and stylized assets; detailed deformation, UVs, and production materials often need cleanup.