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Cyclops Level Builder

An open-source CSG level-building add-on for Godot 4 that creates, cuts, and reshapes convex solids in the scene view and produces usable meshes and collision.

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Content record updated Aug 3, 2026Official site reached automatically · Checked Aug 3, 2026

Why it’s here

Level designers can test scale, routes, sightlines, and project-specific controls without repeatedly moving through an external modeling package.

Best fit

Prototype systems, stories, and interactions, then validate them with real players.

level-designrapid-prototypinglevel-art

Before you commit

Boolean modeling is best for blockouts and simple hard surfaces, not a complete final-art pipeline; recheck geometry, UVs, and collision after Godot or add-on upgrades.

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