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Cyclops Level Builder

An open-source CSG level-building add-on for Godot 4 that creates, cuts, and reshapes convex solids in the scene view and produces usable meshes and collision.

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Content updated Aug 3, 2026Automated check reached the official site · Checked Aug 24, 2026

Why use it

Level designers can test scale, routes, sightlines, and project-specific controls without repeatedly moving through an external modeling package.

Where it fits

Use prototypes and playtests to find core experience problems while they are still cheap to fix.

level-designrapid-prototypinglevel-art

What to check

Boolean modeling is best for blockouts and simple hard surfaces, not a complete final-art pipeline; recheck geometry, UVs, and collision after Godot or add-on upgrades.

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