Bitsy
An open-source browser microgame editor for shareable pixel experiences built from rooms, characters, items, and dialogue.
Why use it
Strong constraints keep focus on space, interaction, and text pacing, producing playable design evidence within hours.
Where it fits
Use prototypes and playtests to find core experience problems while they are still cheap to fix.
What to check
Its default feature set is deliberately small; complex systems, input, and distribution often require extensions or migration.