Zrythm
Zrythm supports recording, editing, composition, synthesis, or mixing for game music, dialogue, ambience, and interactive sound.
Why use it
Audio teams can use it to arrange music, MIDI, automation, and bus mixing.
Where it fits
Use art, animation, audio, levels, and narrative to make the game easy to read and its world convincing.
What to check
Official builds and self-compilation differ in support; AGPL affects software redistribution, not audio output automatically; Plug-ins, samples, voice models, and bundled content may have separate licenses; final loudness and loops need in-engine validation.