Unity Test Framework
Unity Test Framework provides NUnit-style APIs for Edit Mode, Play Mode, coroutine tests, log assertions, and command-line execution.
Why it’s here
Direct Unity and CI integration makes it practical to protect data transforms, combat rules, saves, and critical scene behavior.
Best fit
Testing, performance, accessibility, and diagnostics expose friction before launch.
Before you commit
Play Mode and scene tests are slower and more timing-sensitive, and the package version must remain compatible with the selected Unity editor.