Tilesetter
A tile-design tool that derives terrain variants from adjacency rules, previews maps, and exports formats for multiple engines.
Why use it
It reduces repetitive drawing of every edge and corner combination for platformer, dungeon, and top-down autotiling.
Where it fits
Use art, animation, audio, levels, and narrative to make the game easy to read and its world convincing.
What to check
Generated tiles still need art cleanup for seams and repetition; validate each engine's autotile rules and export template with a small test.