SVG-Edit
SVG-Edit organizes drawing, pixel, vector, font, or interface work into a 2D asset pipeline that can feed a game project.
Why use it
Before characters, icons, interfaces, or textures enter the engine, use it to author resolution-independent HUD graphics and simple icons.
Where it fits
Use art, animation, audio, levels, and narrative to make the game easy to read and its world convincing.
What to check
Complex SVG features may be rasterized or ignored by game engines; Projects must still verify export dimensions, color space, font embedding, and rights in third-party material.