Back to library
Build the GameLibraryOpen sourceFree

raylib

An open-source C library for game programming with windowing, drawing, audio, input, models, and shaders.

Visit official site
Content updated Jul 31, 2026Automated check reached the official site · Checked Aug 24, 2026

Why use it

A small direct API and dense examples suit teaching, game jams, and lightweight projects needing precise loop control.

Where it fits

Find engines, frameworks, code libraries, version control, and production automation.

programmingengine-architecture

What to check

Advanced editors, asset pipelines, and architecture are team responsibilities, so large projects need deliberate structure.

Search the site

Search resources and field guides

    Privacy settings

    Your language choice, open home-page sections, favorites, comparisons, and recent views stay in this browser. Nothing is uploaded.