Plottr
A visual story-planning tool with timelines, scene cards, characters, locations, tags, templates, and cross-device sync.
Why use it
Narrative designers can organize quest lines, character arcs, and chapter dependencies before moving reviewed structures into implementation tools.
Where it fits
Use prototypes and playtests to find core experience problems while they are still cheap to fix.
What to check
It does not execute branches or export runtime code, ongoing use is paid, and sync and format migration need early validation.