Optimal Workshop
A research platform for card sorting, tree testing, first-click studies, surveys, and participant recruitment.
Why use it
It helps verify whether inventories, codices, settings, and service navigation match player mental models.
Where it fits
Use prototypes and playtests to find core experience problems while they are still cheap to fix.
What to check
Free plans and sample sizes are limited, and information-architecture studies do not replace real controls, combat, or performance tests.