Microsoft Gaming Accessibility Testing Service
Microsoft's confidential paid service evaluates games against the Xbox Accessibility Guidelines and produces findings, strengths, feature-tag results, and feedback from players with varied disabilities.
Why it’s here
Once a stable, representative vertical slice or release candidate exists, teams receive actionable reports with reproduction steps, screenshots, video, and player evidence, plus no-charge validation of addressed findings or a smaller player-focus option.
Best fit
Testing, performance, accessibility, and diagnostics expose friction before launch.
Before you commit
Pricing depends on game complexity and the full scope covers roughly 150 to 250 testing hours, primarily for Xbox and PC; it is separate from certification and does not guarantee legal compliance.