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Microsoft Gaming Accessibility Testing Service

Microsoft's confidential paid service evaluates games against the Xbox Accessibility Guidelines and produces findings, strengths, feature-tag results, and feedback from players with varied disabilities.

Visit official siteContent record updated Aug 3, 2026Official site reached automatically · Checked Aug 3, 2026

Why it’s here

Once a stable, representative vertical slice or release candidate exists, teams receive actionable reports with reproduction steps, screenshots, video, and player evidence, plus no-charge validation of addressed findings or a smaller player-focus option.

Best fit

Testing, performance, accessibility, and diagnostics expose friction before launch.

accessibilityplaytestingquality-assurance

Before you commit

Pricing depends on game complexity and the full scope covers roughly 150 to 250 testing hours, primarily for Xbox and PC; it is separate from certification and does not guarantee legal compliance.

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