GlitchTip
An open-source observability platform compatible with Sentry SDKs, offering grouped exceptions, stacks, performance traces, heartbeats, and uptime checks.
Why it’s here
Indie teams already using the Sentry protocol can control data at lower cost while watching game services and web backends.
Best fit
Analytics, feedback, support, and updates keep a released game healthy over time.
Before you commit
Self-hosting needs databases, queues, storage, upgrades, and operations; SDK compatibility does not mean complete Sentry parity, and crash data may contain PII.