Game UI Database
A screenshot and video reference library organized by game and interface categories such as HUDs, maps, menus, and stores.
Why use it
It compares how shipped games solve similar interaction problems, giving teams grounded references instead of guesses.
Where it fits
Use prototypes and playtests to find core experience problems while they are still cheap to fix.
What to check
Reference media remains copyrighted by its games and is for study; copying visuals or interactions loses project context.