ct.js
An open 2D game editor and engine integrating rooms, entities, textures, behavior modules, sound, and web or desktop exports.
Why use it
Indie developers familiar with web technology can organize levels and interactions faster than code-only work while still writing JavaScript directly.
Where it fits
Use prototypes and playtests to find core experience problems while they are still cheap to fix.
What to check
Its ecosystem and tutorial base are smaller than major engines, so validate version migrations and module compatibility; complex 3D is outside its focus.