Cocos Creator
Cocos's current open game engine and integrated editor provide scenes, animation, physics, UI, extensible rendering, and multi-platform publishing.
Why use it
Small teams familiar with web technology can iterate in TypeScript across browsers, mobile, desktop, and instant-game platforms.
Where it fits
Find engines, frameworks, code libraries, version control, and production automation.
What to check
The editor and open runtime are separate deliverables; validate native builds, platform SDKs, and version upgrades in a small project early.