Beat
An open screenwriting app with Fountain, scene navigation, tags, character statistics, revisions, cards, and PDF export across macOS and iOS workflows.
Why it’s here
Narrative teams can polish dialogue and pacing in a familiar scene structure before decomposing content into game dialogue or cutscene systems.
Best fit
Prototype systems, stories, and interactions, then validate them with real players.
Before you commit
It targets linear scripts rather than runtime branching logic; conditions, state, and localization still need modeling in narrative tools or engines, and platform features differ.