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AnyDice

An online dice-probability tool with a compact language for pools, keep-high or keep-low rules, exploding dice, rerolls, and custom outcomes, presented as tables, graphs, or CSV.

Visit official siteContent record updated Aug 1, 2026Official site reached automatically · Checked Aug 3, 2026

Why it’s here

Tabletop, RPG, and loot-system designers can compare success rates, variance, edge cases, and modifier effects before prototyping instead of judging a mechanic from a handful of manual rolls.

Best fit

Prototype systems, stories, and interactions, then validate them with real players.

systems-designgame-balancetabletop-design

Before you commit

Complex programs fail when they exceed the server's roughly five-second computation limit, and a model cannot replace how real players perceive risk; no public source or explicit commercial-use terms are posted, so redistribution of code, site content, or service output requires separate confirmation.

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    This first release does not use behavioral analytics, advertising, or third-party tracking. Only your language choice and home-section state are stored in your browser.