Animation Paper
Animation Paper supports frame-by-frame, skeletal, motion-capture, or real-time effects work with outputs suitable for common game pipelines.
Why use it
Animation and technical-art teams can use it to block key poses, rough in-betweens, and inspect action timing quickly.
Where it fits
Use art, animation, audio, levels, and narrative to make the game easy to read and its world convincing.
What to check
The current beta is free, but future releases and licensing may change; Production delivery still requires checks for frame rate, rigs, alpha, loop seams, and engine compatibility.