SpriteIlluminator
It generates and refines normal maps for flat images with height, angle, preview lighting, and batch export controls.
Why it’s here
Characters, terrain, and props can react to dynamic light without a full 3D workflow, adding depth to 2D scenes.
Best fit
Art, animation, audio, levels, and narrative turn mechanics into a believable world.
Before you commit
Automatic output depends on source silhouettes and needs correction; verify normal orientation, compression, and pixel alignment in the target engine.